GURPS House Rules

GURPS is a tabletop-like Role-Playing System implemented into the Project Snowscape Discord Server to aid with character-based roleplay. The Project Snowscape community utilizes a few house rules for GURPS, including:

General House Rules

 * The "average adult" is slated to have all attributes at 10 and a points cap of 150.
 * In-universe, skilled, named characters should have a points cap of 200. For example, named soldiers, doctors, and other professionals would have 200 points.
 * Highly-skilled characters should have a points cap of 250. These can be high-level competitors of a sport or an exceptionally skilled soldier, for example.
 * Characters known to be at the top of their field should have a points cap of 300. Champions, generals and heads of state would benefit from this cap.
 * The points cap should be determined only by the ability level of the character, not their rank or status. Although it might seem natural that more able people would also rise to higher ranks, this is not always the case.
 * Project Snowscape characters cannot have more than 80 points refunded from disadvantages. Refunds from National Trait requirements do NOT count towards this cap.
 * Traits that signify one's wealth, status, or appearance are NOT to be used in Project Snowscape character sheets. Instead, the Sex Appeal skill is used to denote general physical attractiveness. Wealth, rank, and status are not considered parts of the character themself, although certain occupational ranks and positions may come with their Security Clearance and Secret traits.
 * The maximum skill level of any skill is 25.
 * To make a roll, type /roll-against, where is the final number to roll against.
 * There is no official GM in most cases, although the owner of the nation that the roleplay is set in can act as a surrogate GM. If needed, a staff member not participating in the roleplay can also take up the role of GM. Otherwise, every roleplaying member is their own GM.